Categories
Interactive Media Web 2.0

SxSW podcasts

The SxSW podcasts have started going up and for those who couldn’t be there because they are on the other side of the world then the podcasts offer a great way of listening to, but not participating in, the major panels and sessions from the festival.

I started with the Bruce Sterling keynote, mainly because Will Wright wasn’t up yet (only very short clips are online now and focus on the game demo rather than the storytelling intro section). True to form, Sterling is provocative and probing. Sterling looks at the ideas of Henry Jenkins, Lev Manovich and Yochai Benkler, all three of whom should be reasonably familiar names to Fresh + New readers. Sterling picks up on Benkler’s ‘common space peer production’ and breaks it down into a series of key points and guidelines.

Slightly less interesting, at least until the audience questions begin was Emerging Social and Technology Trends. The questions around emerging technology trends in the developing world/global South are particularly fascinating.

These are well recorded and eminently listenable podcasts for public transport. More should be appearing on the SxSW podcast archive soon.

Categories
Digital storytelling Web 2.0 Young people & museums

Sub groups of consumer co-created content

From the marketing world comes this quite useful subcategorisation of ‘consumer generated content’. Indeed, seeing co-created content through the lens of marketing can itself be quite revealing.

(summarised)

Consumer-generated media (CGM): At its core, CGM represents first-person commentary posted or shared across a host of expression venues, including message boards, forums, rating and review sites, groups, social networking sites, blogs, and, of course, video-sharing sites. It’s commonly influenced or informed by relevant experience with brands (e.g., “I’m so angry with Jet Blue,” “I love Target”).

Consumer-generated multimedia (CGM2): This subset of CGM is more anchored to “site, sound, and motion” components, each with the potential to dial up the effect and persuasiveness of the consumer storytelling. Visualization elevates drama, emotional resonance, and the ability to prove one’s case through documentation (one big reason TV commercials have been so hard for advertisers to shake).

Consumer-fortified media (CFM): Unilever’s Dove Evolution is a classic example of CFM. The advertisers created the spot, but its meaning was shaped, or fortified, by the conversation, commentary, and debate that wrapped around the content.

Consumer-solicited media (CSM): The term that most commonly captures this form is “co-creation.” Others loosely call it “participatory advertising.”

Compensated consumer-generated media (CCGM): This is when marketers outright pay consumers to do certain things, or when publishers compensate artists or content creators for submissions.

Paid media: This is exactly as it sounds. Marketers buy media, usually in the form of impressions, to affect sales. Some call this “marketer-generated media” (MGM), but the old description works just fine.

Categories
Web 2.0

Michele Martin on “Organizational Barriers to Using Web 2.0 Tools”

Echoing a conversation that was in the office this morning in which Jerry Watkins, Angelina Russo, Lynda Kelly and I were having – Michele Martin writes on Organizational Barriers to Using Web 2.0 Tools (via Beth Kanter)

Are these democratising tools of social media “evolutionary” or “disruptive”? It depends on who you are talking to.

This reminded me of an e-mail conversation I’ve been having with a nonprofit user in Australia. She pointed out to me that while she sees that social media tools make it easier for non-technical types to integrate technology into their workflow, at the same time there’s an ongoing organizational message that says “Leave the technology stuff to the IT department.”

I’m seeing a real tension developing between where various new tools are taking us and how organizations are responding. Most organizational cultures haven’t caught up to technology and institutional barriers are getting in the way of even experimenting with new technologies.

Categories
Digital storytelling Interactive Media Web 2.0 Young people & museums

Jenkins on ‘crud’ in participatory culture

There is an excellent recent post by Henry Jenkins titled ‘In Defense of Crud‘ in which he examines some of the recent debates around fan fiction, YouTube etc. Jenkins’ response to some of the criticisms of ‘participatory culture’ is wonderfully distilled into seven precepts which can be broadly applied.

1. We should not reduce the value of participatory culture to its products rather than its process.

2. All forms of art require a place where beginning artists can be bad, learn from their mistakes, and get better.

3. A world where there is a lot of bad art in circulation lowers the risks of experimentation and innovation.

4. Bad art inspires responses which push the culture to improve upon it over time.

5. Good and Bad, as artistic standards, are context specific.

6. Standards of good and bad are hard to define when the forms of expression being discussed are new and still evolving.

7. This is not a zero-sum game. It is not clear that the growth of participatory culture does, in fact, damage to professional media making.

What is the opportunity cost for museums of not engaging with participatory culture? I’d wager that the issues we face when we do engage are significantly less problematic than if we do not engage. Our audience are already engaging in a participatory culture – its very hard not to do so in a mainstream life – even our television shows are forcing us to vote or their outcomes.

Categories
AV Related Digitisation Web 2.0

Testing podcast transcription – Casting Words

Audio transcription is an essential part of digitisation. Our curatorial researchers are recording thousands of hours of interviews with subjects onto a mix of analogue (tapes) and digital (MP3/WAV) media. These oral histories are filed away for preservation purposes but will remain almost unusable in any serious way until they are digitised – that is, transcribed into a searchable machine readable format.

Likewise, we record many events at the museum and in the last few years have begun offering them as podcasts on our websites.

Last week we tried out a service called Casting Words. Casting Words is a transcription service that offers to send back a transcription of any podcast or audio file, quickly and cheaply.

Generally transcribing podcasts, especially those of live talks and events, has been an arduous task, one that even with the best of intentions often doesn’t happen. Transcription has tended to be expensive and time consuming. It has also been typically inaccurate.

Yet without a transcription the contents of the podcast are rendered invisible to all but the most dedicated internet user – who already knows of the podcast’s existence. This is because a transcript not only serves the interests of vision-impaired users and those wanting to skim read before downloading, it also exposes the content of the podcast to search engines thus aiding discoverability.

Here are the results from our test of Casting Words.

TEST 1 – The Sydney Observatory February 2007 night sky guide – this recording runs for about 14 minutes and has one speaker talking throughout. Whilst not explicitly technical and aimed at a general audience it is about constellations and uses common astronomical terms. It is recorded in a quiet room with no background noise and is edited in post-production to a script.

Original MP3 – listen at the Sydney Observatory blog
Transcript – view online
Time taken to transcribe – 24 hours (from submission to receipt of finished product)
Cost of transcription – US$10.50

TEST 2 – The live recording of a D-Factory public talk titled “Pop-ups, fold-outs and other design adventures” – this recording runs for 61 minutes and consists of four individually microphoned speakers recorded into a single stationery video camera via a live mixing desk feed. The same audio feed is used as the signal to the PA system in the room. As a result of the room acoustics, mixdown and speaker behaviour each speaker’s voice is inconsistently recorded and the recording itself fluctuates in volume. The talk is set up in the manner of a studio interview – a little like a TV chat show – it is totally unscripted and the recordings have no post production editing. There is background noise present throughout.

Original MP3 – listen or view video online (3rd item, right column)
Transcript – read online at Design Hub
Time taken to transcribe – 48 hours
Cost of transcription – US$45.50

How accurate are the transcriptions?

Other than American spellings, the transcripts are very accurate. In the Sydney Observatory transcript there was one numerical error that has been corrected. The DFactory transcript is a little more difficult to check but there does not seem to be significant errors – which, given the original recording quality, is surprising. There is one instance where the transcriber has noted that all the speakers were speaking at once and thus no transcript was available for those few seconds.

How does Casting Words work and why is it so cheap?

Casting Words uses Amazon’s Mechanical Turk to divide complex work into a small tasks which are advertised for freelancers (turkers, as they are known) to perform – anywhere, anytime in the world. There are some tasks that humans perform better than machines and Amazon’s Mechanical Turk uses its machines to allocate these tasks more efficiently. The name ‘mechanical turk’ comes from a (in)famous hoax by Hungarian baron Wolfgang von Kempelen in the late 18th century.

Turkers who undertake Casting Words transcription tasks are not unqualified. Each has to undertake a small qualification task, and their rate of payment depends upon their qualification level. Also, each transcription is edited and checked as separate tasks. There seem to be about 10,000 qualified trascribers and 3500 qualified editors.

Salon.com did a report on Mechanical Turk mid last year which interviewed Casting Words who explain how it works.

With a little code, plus the turkers, it has succeeded in basically automating the process. The company charges its customers from 42 cents a minute for podcast transcription to 75 cents a minute for other audio. CastingWords pays Mechanical Turk workers as little as 19 cents a minute for transcription. If a transcription job is posted on Mechanical Turk for a couple of hours at the rate of 19 cents a minute, and no worker has taken on the project, the software simply assumes the price is too low and starts raising it.

After a transcription assignment is accepted by a worker, and completed, it goes back out on Mturk.com for quality assurance, where another worker is paid a few cents to verify that it’s a faithful transcript of the audio. Then, the transcript goes back on Mturk.com a third time for editing, and even a fourth time for a quality assurance check. “It’s been terribly useful for us,” says Nathan McFarland of Seattle, one of the co-founders of CastingWords. Transcription is the type of relatively steady task that keeps turkers with good ears who are fast typists coming back. “There are people who have been with us for months, and they’re not leaving,” says McFarland.

The article is essential reading as it also explores the criticisms of Mechanical Turk – the nature of labour allocated under this system, the pay rates and worker agreements, and the question raised by many people who do the work, “do they actually consider it as ‘work’?”. Much of the other tasks done by turkers are micro-tasks – very short, quick tasks such as image tagging, or trivia quiz answering.

The demand for transcription is only going to increase. Each month we are recording more and more in digital form, and the demand for it to be made searchable (which is one of the reasons we digitise in the first place) gets stronger and stronger. What other services have other museums tried to deal with this media overload?

Categories
Interactive Media Web 2.0

Brief report on Yahoo Pipes and RSS

Yahoo launched their Pipes application a few days ago. Traffic seems to have almost overwhelmed the site, but if you can get on to it you will find a very nice, and well featured visual tool for combining, manipulating and presenting different data sources.

This effectively allows you to build your own data mashup in a matter of minutes. Yahoo provides a range of data sources already but you can add your own RSS feeds, for example, or scrape data from web pages and then combine them with image searches, maps, and internet searches. As Stutzman has pointed out, Yahoo has realised the importance and potential of RSS and Pipes should reinforce this in the minds of other developers.

I built a quick Flickr results display based on an Opensearch feed from our collection search in 30 minutes by pulling apart and looking at the way in which others had built Pipes to display Flickr results from other RSS feed data such as the New York Times headlines. The Opensearch feed is not clean enough to get a ‘good’ Flickr result, but with a bit more time Pipes could clean up and improve the results.

Categories
Museum blogging Web 2.0

Museums & the Web 2007 – workshops, papers, and meetups

The Museums & the Web 2007 conference in San Francisco is rapidly approaching.

I was notified today that one of the workshops I am involved in, Planning social media for museums has already been booked out! And one of the reasons for the slowdown in new posts recently has been the furious paper writing involved in producing work for the M&W07 deadline – I have two other presentations this year, the report on the museum blogging survey with Jim Spadaccini, and another on the trends emerging from OPAC2.0.

There look to be some real gems lurking in the (always packed) programme this year and if you are going to be near San Francisco in early-mid April then it is certainly worth making it. These events are always larger than you expect and so if you are already attending M&W07 and would like to meet to discuss ideas, projects, methods, technologies, then drop me a line.

A museum blogger meetup has been proposed by several people already.

Categories
Folksonomies Web 2.0 Web metrics

Pew Research on tagging

Pew Research Center: Tagging Play is a short report looking at who tags content on sites like Flickr, YouTube, Del.Icio.Us and the others.

I’d strongly recommend reading the brief report. There are some basic demographics in the report and short piece on what tagging means.

A December 2006 survey by the Pew Internet & American Life Project found that 28% of internet users — and 7% on any typical day — have tagged or categorized online content such as photos, news stories or blog posts.

(via Russ Weakley)

Categories
Interactive Media Web 2.0 Young people & museums

Concepts of Web2.0 presented as a video

Michael Wesch from the Digital Ethnography at Kansas State University, has made a rather nice and succinct summary of Web 2.0 as a video. Rather than being technical, it gives good coverage of the nature and effect of technological change on the production and consumption of meaning, identity and text.

Categories
Web 2.0 Web metrics

Museum exhibition names and SEO

Ross Dawson alerts us to an article on CNet titled ‘Newspapers search for Web headline magic‘, which has some bearing for museums and how they title their exhibitions, at least on their websites.

Dawson has writen about the phenomenon of different print and online headlines for newspaper stories before, and the CNet article brings it into sharper focus.

Pithy, witty and provocative headlines–the pride of many an editor–are often useless and even counterproductive in getting the Web page ranked high in search engines. A low ranking means limited exposure and fewer readers.

News organizations that generate revenue from advertising are keenly aware of the problem and are using coding techniques and training journalists to rewrite the print headlines, thinking about what the story is about and being as clear as possible. The science behind it is called SEO, or search engine optimization, and it has spawned a whole industry of companies dedicated to helping Web sites get noticed by Google’s search engine.

Let’s have a look at the exhibition names of some of our current exhibitions and their Google AU placings for a search for their key content.

Great Wall of China: dynasties, dragons and warriors
Search term “great wall of china exhibition”
Ranking #1
Search term “great wall”
Ranking not on first page

Other histories: Guan Wei’s fable for a contemporary world
Search term “guan wei exhibition”
Ranking #4 (after UTS Reportage story on the exhibition)
Search term “guan wei”
Ranking not on first page

Our new home Meie uus kodu: Estonian-Australian stories
Search term “Estonian migrants exhibition”
Ranking #4 (our Migration Heritage Centre ranks #1)
Search term “Estonian migrants in Australia”
Ranking #7 (our Migration Heritage Centre ranks #1)

Ecologic: Creating a sustainable future
Search term “environmental exhibition”
Ranking not on first page
Search term “sustainable living in Australia”
Ranking not on first page

Inspired! design across time
Search term “design exhibition sydney”
Ranking not on first page (Powerhouse Museum home page ranks #2 behind Sydney Design 06)
Search term “Australian design”
Ranking not on first page

Bayagul: contemporary Indigenous communication
Search term “Indigenous identity”
Ranking not on first page
Search term “Aboriginal identity”
Ranking not on first page

With the exception of the Great Wall exhibition and a small exhibition of Estonian migrants, it would appear that common terms used by the general public to describe the content of major permanent exhibition galleries are not ranking highly in Google.

This is not easily fixed.

At the Powerhouse Museum we have been pro-active with search engine optimisation (SEO) and this has been a contributor to the rapid rise in visitation accompanying the launch of our collection database. To improve Google rankings we would require a rewriting of the advertising copy created to describe exhibitions, and, possibly a renaming of these exhibitions on the website. Common search phrases and keywords would need to be upfront in the body copy, as well as in page titling and used throughout. Whilst “contemporary Indigenous communication” might be the most accurate description of the contents of an exhibition, it is unlikely to be a popular search phrase, and it would be prudent to ensure that more commonly searched phrases like “Indigenous identity in Australia”, “Aboriginal identity” and the like pepper the exhibition’s poster page. This is not just important to attract general visitors. If you are not using the search language of high school students and teachers then your museum’s resources won’t be visible to them in Google either.

Because Google also examines backlinks, or how other websites link to your pages, it would be important to ensure that the key themes were clear to potential linkers as well.

If you are wondering how to do this then you can check the wording used by other websites to link back to yours with this nifty free SEO tool from We Build Pages.

Like newspaper headlines in print now are beginning to diverge from their online counterparts, museums need to examine their naming and descriptive conventions to ensure discoverability of their content.