Drawing data from 6 countries – USA, Canada, UK, Japan, France and Germany – the report gives detailed data on how people in the countries use the net, what they look at, what online services they use, how long they spend online. They then delve deep into the motivations, interactions and choices these users make on social networking services and social media sites; as well as attitudes to privacy and security. This audience research is then compared with internal library attitudes and beliefs about users and their needs, as well as data about how libraries and librarians use these same services. It is fascinating, and illuminating – and strongly challenges the assumption that libraries should copy social media services on their own sites, and instead recommends that libraries open up for users to make use of content in their own ways on other services. Participation on library sites will be low.
Our view, after living with the data, struggling with the findings, listening to experts and creating our own social spaces, is quite different. Becoming engaged in the social Web is not about learning new services or mastering new technologies. To create a checklist of social tools for librarians to learn or to generate a “top ten” list of services to implement on the current library Web site would be shortsighted. Such lists exist. Resist the urge to use them.
The social Web is not being built by augmenting traditional Web sites with new tools. And a social library will not be created by implementing a list of social software features on our current sites. The social Web is being created by opening the doors to the production of the Web, dismantling the current structures and inviting users in to create their content and establish new rules.
Open the library doors, invite mass participation by users and relax the rules of privacy. It will be messy. The rules of the new social Web are messy. The rules of the new social library will be equally messy. But mass participation and a little chaos often create the mostexciting venues for collaboration, creativity, community building—and transformation. It is right on mission.
Participation in social networking services hosted on a library site (see A-12)
Over the past while I’ve been talking a lot about museums becoming media organisations on the web. This is occurring at the same time as the differences between museums, libraries, galleries and archives blurring. Like media, museums are coming to terms with the need to encourage active participation and co-creation between our visitors (cf. readers/viewers), content researchers (cf. journalists), across all our delivery platforms including exhibitions (cf. tv/print) and the web.
Jeff Jarvis in the Guardian writes an article titled The pro-am approach to news gathering neatly summarises some of the issues that emerge when co-cretion is enabled discussing motivations, drivers and problems.
Third: community brings cost. Jay Rosen of New York University runs an ongoing experiment in networked journalism at NewAssignment.net. The community there has reported a story on crowdsourcing for Wired magazine and is now reporting on the Presidential race for HuffingtonPost.com. Rosen found an ongoing coordination cost: volunteers need to be assigned, enabled, moderated, managed, edited, curated.
There is also the cost to misbehaving citizens, the dyspeptic commenters who can ruin a conversation online and tarnish a brand. This, explained Robin Hamman from the BBC, is one reason why the corporation is moving away from constantly trying to bring the world to its site to contribute content and interact. Now it will also organise the conversation happening elsewhere, in blogs or in Flickr photos or YouTube videos. That’s one step toward what I think will be the next paradigm of online discussion, something more curatorial, built around quality and reputation more than quantity.
Fourth: the role of the journalist changes. Journalists need to become moderators and enablers . . .
There are obvious parallels here with the experience of museums and many of us are actively thinking about how we can train staff in the skills necessary not only in production, but most importantly, in the process of facilitating, enabling, and managing co-creation.
Back in April, Michael Wesch at Kansas State University made a great video about the basic ideas behind Web 2.0. Now he has delivered another video this time looking at information organisation. It opens with a traditional ‘on paper’ view of information in the pre-digital age – library card catalogues, expert taxonomies, and scarcity – before comparing this with the current situation – and the information glut of the digital age.
Another paper from the Steve researchers has gone online and is generating interesting discussions. It elaborates on the content of an earlier summary podcast. To be presented at ICHIM07 the paper describes some of the emerging patterns in tagging behaviour in the different interface trials.
I first met Jean Burgess when she was writing about music subcultures and she has been a keen blogger and highly engaged in youth and their interaction with media.
Her PhD thesis, undertaken at QUT, is now available online and in it she explores the concept of ‘vernacular creativity’. Rather than seeing this as a ‘new’ phenomenon she traces it way back deep into the pre-Internet days (which too many of us have conveniently and uncritically forgotten). She uses the digital storytelling movement and the communities around Flickr as case studies for how networked publics engage in everyday creative practices – ‘vernacular creativity’ – and contrasts these to earlier practices.
Henry Jenkins has recently interviewed Jean and the interview gives a good overview of the themes Jean explores.
The main thing I wanted to explore and understand was the extent to which both lower barriers to production, especially because of cheaper and more available technologies like digital cameras, in tandem with networked mediation, especially online, might be amplifying those ordinary, everyday creative practices so that they might contribute to a more democratic cultural public sphere. I guess I was optimistic in that I went looking for evidence that might support that hope, and not defeat it . . . . I found that the spaces that were most rich in examples of vernacular creativity were at the same time constrained in certain ways, and each context was shaped towards forms of participation that served the interests of the service providers as much as they serve the interests of the participants. So in Flickr, the most active, intensive forms of participation seem to be taken up mainly by already-literate bloggers, gamers, and internet junkies. In the digital storytelling movement, there is a certain kind of polite authenticity that is valued, and the workshops are incredibly resource-intensive, so that they aren’t open to the ongoing, everyday participation that something like blogging is. There are always constraints and compromises, no matter how open a platform appears to be. So, I suppose, that’s the ‘critical’ part.
Mike Ellis tipped me to Simon Wardley who recently presented at the Future of Web Apps in London. Whilst that particular presentation isn’t up as a video, Wardley’s slightly older but very similar in content, presentation from OSCON 2007 is.
In a brilliant and witty presentation Wardley, much in the vein of Nick Carr, explores how IT services have moved from being a business advantage to a utility. He calls for an increasing focus on open source all they way “down the stack” (application layer, framework, hardware) as a way of freeing up resources and avoiding “reinventing the wheel” every time. The proposed “federated grid” in a “competitive utility market” as glimpsed in services like storage (Amazon’s S3), software-as-a-service (Salesforce) and even framework/platforms (Ning’s roll your own social networking service) arguably offers greater business advantage.
Web Directions South 07 was lots of fun and there were some great presentations over the two days. Unfortunately conferences are always full of choices and I missed several presentations I’d been looking forward to catching. That said, overall the quality was high and there were only a handful of dull moments. Most of the presentations I saw were not on the tech-side (JS, Ajax, CSS etc) of things – Luke was there to go to those.
Here’s some notes from my highlights.
Cameron Adams managed to pack out one of the smaller rooms and by the time his ‘Future of web based interfaces’ was in full flow there were about 50 people standing at the back. Adams’ presentation went through the possibilities of flexible interfaces that are both customisable by the user (much like Netvibes or iGoogle is) and automatically reformats as you use it (like the BBC News pages subtly do).
After my own presentation (see below) it was on to Scott Gledhill’s ‘Is SEO evil?‘ to which the answer is, of course, no. SEO and a web standards approach should be complimentary. Scott had some lovely images – the menacing gummi bears in particular – and a fascinating case study from News Digital Media around the Steve Irwin death. In this instance, News went out with a web headline that was far more immediate and keyword loaded (“steve irwin dead”) than their major competitor, Sydney Morning Herald/Fairfax who were more obscure (“crocodile man reported dead”). They tracked the story traffic and referrers by the hour and more than doubled the Fairfax traffic – even after Fairfax adjusted their headline. Scott also told how journalists are now much more SEO content-savvy in their writing and that his team gives the journalists the necessary web reporting tools to be able to track their own stories. This, combined with the highly competitive environment, encourages journalists to further refine and re-edit their stories for performance even after initial publication.
The second day began with an edit of Scott Berkun’s famous Myths of Innovation presentation. Scott’s main message is that you can’t force ‘innovation’ and that it needs time and space to happen organically. In fact, one of the best triggers of innovation are failures and mistakes. He suggests that perhaps we should start including a ‘failures’ budget line in our organisational budgets – accept that they will happen and that we are all the better for it.
George Oates from Flickr spoke about how Flickr manages and facilitates user communities. She started out tracing Flickr back to its origins at Ludicorp as a sort-of MMORPG called Game Neverending. After GNE folded the community that had grown around it was imported directly into Flickr and they brought their experiences from the game world into the construction and design of Flickr. I found her focus on users and the real need for human-to-human communication and relationship management that Flickr does a timely reminder that in the museum world we cannot expect communities to ‘just happen’ around our content and that when the seeds of community appear they need careful nurturing. The necessary nurturing is impossible if you move immediately on to the next project.
Adrian Holovaty, the mind behind Chicago Crime and several other datamining and visualisation projects gave a fascinating presentation about the hidden potential of structured data. Now over in the museum world we are experts at structured data but we rarely make the most of it. Throughout Holovaty’s talk he kept coming back to the ideas of serendipity and free browsing that I’ve been working on with our OPAC. His position was to make everything hyperlinked and let the users build their own paths through the data. To that end he built the Django Databrowse application which takes a database and basically build a simple website that allows users to link from anything to anything else. Following Chicago Crime which took flat datasets from the Chicago Police Department and made them navigable in ways that the Chicago PD had never intended (view crimes by area, visualise hotspots, map your jogging route against reported crimes etc), Holovaty went on to do some great visualisation work at the Washington Post. Here he asked journalists to enter their notes into a simple database as well as turning their notes into stories. This allowed him to build the Faces of the Fallen which tracks and maps every US soldier killed in Iraq. Faces not only reveals some uncomfortable patterns in the data (deaths by age of soldier, by state etc), it also has allowed linkages to family tributes and newspaper articles about the circumstances of their death. The project returns great value back to reporters and the paper who can now report ‘milestones’ and trends, but also to the community who can now make ‘more sense’ out of what would otherwise be simply seen as a list of names. It ‘humanises’ the data, giving it far greater impact. Holovaty is now working on a community news project Every Block which intends to harvest and aggregate content by ‘block’ from various news sources – automatically creating journalistic stories from raw data. (Reuters already does this with some financial reporting).
There are a growing selection of presentation slides over at Slideshare.
Here’s an edited version of my own presentation slides which use the Powerhouse Museum’s collection search and tagging implementation as a case study of a government implementation of Web 2.0 techniques. Those who have seen my presentations over the recent months will recognise some re-use and re-puposing. For various reasons I have had to remove about 20-30 slides but most of it is there. There is a podcast coming apparently.
One of the biggest problems when designing and developing a new website or rolling out a new look and feel is cross-browser compatibility. Usually the solution has been to have a series of machines, real or virtual, with different versions of the various different browsers out there installed, and then go through each one laboriously.
Fortunately now there is Browsershots which is a web-based browser farm which you can utilise for browser checking. You simply submit an URL to Browsershots and tick the various flavours and versions of browser you want to check against and then wait . . .
Your request is queued and once processed you can view and download screenshots of your site as it look in each of the browsers selected. Because it runs on actual machines these screenshots aren’t kludges, they are the real thing.
Who is really participating on so-called ‘social media’ websites? Research at both the academic and the market research level continues to probe this question.
Firstly, there is a fascinating paper titled ‘Power of the Few vs. Wisdom of the Crowd: Wikipedia and the Rise of the Bourgeoisie ‘ by Kittur, Chi, Pendlteon, Suh and Mytkowicz presented at SigGraph 2007 that looks at the changes in contribution trends to Wikipedia and charts the declining influence of an elite cabal of admins, and then compares this to behaviour on del.icio.us.
In this paper, we show that the story is more complex than explanations offered before. In the beginning, elite users contributed the majority of the work in Wikipedia. However, beginning in 2004 there was a dramatic shift in the distribution of work to the common users, with a corresponding decline in the influence of the elite. These results did not depend on whether work was measured by edits or by actual change in content, though the content analysis showed that elite users add more words per edit than novice users (who on average remove more words than they added).
This paper’s research contributes to Wilkinson and Huberman’s ‘Assessing the value of cooperation in Wikipedia‘ at First Monday (from April) which asserts that there is a significant correlation between article quality and number of edits.
Then over at the McKinsey Quarterly this month (requires a free registration), McKinsey presents their comparatively small-scale research (573 users) from Germany to examine some of the potential lessons from why Germans upload content to video sharing sites.
Few companies, however, have a clear understanding of what inspires users to contribute to such sites. Executives might start by looking to the world of online video sharing, another fast-growing test bed for participation. McKinsey research conducted in Germany finds that motives such as a desire for fame and a feeling of identification with a community encourage collaboration and participation. Such findings, we believe, offer insights into the way companies might tailor their Web 2.0 offerings.
A few days I was on Facebook and saw an advertisement to add ‘glitter’ to my profile. And then I came across Russian net artist/curator Olia Lialina’s highly entertaining essay called Vernacular Web 2 (which comes complete with an ‘almost spam’ URL).
Lialina’s exploration of the new forms of ‘vernacular’ design explores the transition from ‘My Home Page’ to customised ‘services’ (iGoogle, MySpace, Facebook etc).